Thanks for playing! Glad you liked the transition, it actually happened by accident but I liked it enough that I kept it.
I think cumulative health between levels could be a nice addition. Maybe sub-levels (Level 3-3, etc) carry over health and each new level resets it? We'll see!
The enemies feel smart, most of the time. like they know that you only have a knife so they'll hang back to take the most advantage of it. the one advantage you have is your jump.
Thanks! I wanted the AI to do a little bit more than just run to the left. There are a few things they can do that actually didn't end up in the final game, unfortunately. If this gets made into a full game, I'll put a lot of focus on making them even smarter!
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Fun, but controls felt very stiff. Great AI though, especially for a jam game.
Thanks!
Yeah, my jam games usually have bad controls haha. I need to work on that.
The AI is deceptively simple! The level design does a lot of work to make it feel so smart.
It'll be turned into a full game one of these days.
Is the AI really that simple?!? Wow!!
That transition at the end! So cool!
It could have been a bit of a challenge if health was cumulative between levels, but albeit short, it was fun.
Thanks for playing! Glad you liked the transition, it actually happened by accident but I liked it enough that I kept it.
I think cumulative health between levels could be a nice addition. Maybe sub-levels (Level 3-3, etc) carry over health and each new level resets it? We'll see!
very fun little game
Thanks! Very glad you had fun :)
The enemies feel smart, most of the time. like they know that you only have a knife so they'll hang back to take the most advantage of it. the one advantage you have is your jump.
I like it.
Thanks! I wanted the AI to do a little bit more than just run to the left. There are a few things they can do that actually didn't end up in the final game, unfortunately. If this gets made into a full game, I'll put a lot of focus on making them even smarter!
Thanks for playing! I appreciate the feedback.